WHY THIS MATTERS

Children are growing up in a world increasingly shaped by robotics and AI.

Being future-ready is about more than understanding how technology works. It means recognising that people make choices, give technology purpose and remain responsible for how it is used.

Through playful, hands-on, screen-free experiences with Edit, children practise asking questions, making decisions, solving challenges and working together. They begin to develop the confidence and agency to guide technology, rather than simply consume it.

Humans lead. Robots follow.

Human Agency: What Children Develop

Together, these five capabilities support human agency — helping children ask questions, make choices, collaborate and guide technology with purpose.

Curiosity & Confidence

Exploring, questioning and trying new ideas.

Communication & Collaboration

Listening, sharing ideas and making decisions together.

Critical & Ethical Thinking

Considering choices, consequences and responsibility.

Creativity & Problem-Solving

Experimenting, adapting and finding solutions.

Technology Awareness & Digital Literacy

Understanding technology's capabilities, limitations and the role of human decisions.

WHAT CHILDREN EXPERIENCE

1. Meet Edit

Children meet Edit, our robot dog, and discover robotics through movement, observation and questions.

2. Explore & Participate

Children take part in safe, age-appropriate, screen-free activities, observing, asking questions and taking turns.

3. Make Choices Together

Children collaborate on playful challenges, make simple decisions and explore how human choices guide technology.

PROGRAMS

From a one-off discovery to ongoing learning — choose the experience that fits your organisation's goals.

Discovery Session / Incursion

45–60 minutes · One-off session

A complete, hands-on robotics experience where children meet Edit, ask questions, make choices and participate in guided, screen-free activities.

Ideal for: STEM days, special events or a first experience with robotics.

Structured Learning Programs

4, 6 or 8 sessions · Flexible scheduling

A planned series of age-appropriate experiences where children revisit ideas, explore new challenges and practise collaboration, problem-solving and guiding technology with purpose.

Ideal for: Schools and centres seeking continuity and opportunities to extend learning over time.

Why Ongoing Learning Matters

A single session can spark curiosity. A structured program offers more opportunities for children to revisit ideas, explore new challenges and build on previous learning experiences.

OSHC & Vacation Care

Flexible, hands-on robotics experiences adapted for mixed-age groups, after-school care and holiday programs.

READY TO RUN.

Bring an engaging robotics experience into your school or centre without having to develop and run the activities yourself.

We coordinate the session with your team, while your educators remain involved in supervision and supporting the children.

We bring Edit, the equipment and learning materials.

We prepare the space and guide the activities.

We work alongside your educators to support children’s participation.

We pack up our equipment when the session is complete.

LEARNING BY AGE & SETTING

Every EditGo2 Edu experience is adapted to the children's age, confidence and stage of development.

Children observe Edit’s movements, toutch, explore sounds, ask simple questions and participate in guided, playful interactions.

Children explore how Edit responds, make predictions, take turns and work together on simple challenges.

Children test ideas, explore robot behaviour, make decisions and collaborate on age-appropriate challenges.

Activities are adapted to different ages and levels of confidence, making the experience suitable for mixed-age groups, OSHC and vacation care.

SAFETY & INCLUSION

REAL EXPERIENCES. REAL FEEDBACK

Early feedback from families and educators at our events and learning sessions

94%
Perceived Value

Rated hands-on, screen-free robotics and AI experiences as very or extremely valuable.

62 of 66 survey responses
Sunshine Coast Education Fair, 2026
98%
Child Engagement

Children were rated very or extremely engaged by respondents who observed their participation.

58 of 59 engagement ratings
Sunshine Coast Education Fair, 2026
Educator Feedback

"I thought the enthusiasm was amazing and fantastic interactions with the children were very impressive."

Educator feedback
Headland Park World of Learning

Sunshine Coast Education Fair, July 2026: 66 self-selected survey responses, including 59 engagement ratings. Additional educator feedback from Headland Park World of Learning. Findings reflect reported perceptions and observations, not measured learning outcomes.

F. A. Q

Frequently Asked Questions

Yes. EditGo2 Edu works best in safe indoor environments and can also be adapted for suitable outdoor spaces, depending on the surface, weather and safety conditions. We assess the environment before each session.

Yes. Sessions are facilitated, supervised and adapted to the age group. Children interact with Edit through guided moments, clear boundaries and safe robot settings.

 

Edit can move, respond to guided commands and create highly engaging learning moments. The experience is facilitated by a human educator/facilitator so children can ask questions, reflect and connect the technology to real learning.

Each session is led by a facilitator and designed to work in partnership with teachers, educators or centre staff. Activities are adapted to the group size, age, environment and learning goals.

Still have questions?

Contact Us or email us at info@editgo2.com

EditGo2 Insights

Thoughts and studies on innovation, education and the future of technology

Edit2Go

Edit captures attention, but the deeper value comes when children communicate, collaborate, ask questions, solve problems and build confidence around emerging technology.

Read More »
Edit2Go

Children are growing up in a world shaped by AI and robotics. They need safe, guided and human-centred ways to understand technology before it becomes invisible in everyday life.

Read More »
Edit2Go

Educator feedback shows strong engagement, early robotics awareness and meaningful conversations — including the difference between robots with batteries and humans with hearts and feelings.

Read More »

Let’s prepare the next generation of creators, inventors, and leaders.

EditGo2 Edu delivers human-first robotics and AI learning experiences for schools, early learning centres, OSHC and vacation care programs.

We help children understand robotics, AI and smart technology through safe, playful and meaningful experiences where humans remain the purpose.

EditGo2 also supports selected future-focused robotics experiences for education, innovation and community events.

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Interested in bringing EditGo2 Edu to your school, centre or program?

Tell us a little about your organisation and we’ll help you choose the best first step.

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